This setup initially sounds very confusing and somewhat unusual for moving around on screen, but does become easier with some practice. Better groomed horses supposedly make fo9r improved speed and turbo boosts (from where, it's bum?), but generally we felt there wasn't too much difference in a dirty old champ and his cleaner chum.Ĭontrol wise we've got the expected Wii remote and nunchuck configuration with no alternatives, using both to move your horse from left to right - tilting the nunchuck to veer left, and the remote to head the other way. While in general it's not a difficult task, sometimes it's just too irritating to be bothered to make the leap.Īside from the ol game of catching wild animals, you can care for your trusted friends by washing them, petting, brushing and picking their horses - Ubisoft have hoped for more fun and accessibility packed in, so it doesn't quite reach a realistic level but for the most part is simple, yet works. To gain trust is the hard part, you'll need to judge emotions, reactions and slowly tempt the beast with fruit and possible a stroke or two. Some will pelt it away as fast as they can, others will not be so reluctant to come a little bit closer. Like a stalker would, you'll be creeping up on your new friend and tapping A to gain its trust. Throughout the reserve players will be trying to make friends with a whole variety of horses, and, pardon the pun - it's not just a walk in the park. After you've sorted out your horse, you're greeted with a list of missions and objectives, collecting, competitions and mustangs you've befriended.Įach of the horses come with a profile containing the expected attributes: name, gender to some environmental features: temperament, favourite fruit and cleanliness. Generally we've got our breeding element, where you've got your horse standing about waiting to be pampered and be equipped with a lot of bling - from your essentials, reins, saddle to some more aesthetic gifts. Interestingly enough, the fairly regular plot is something that makes this iteration of Petz slightly different from the last - there's a fair bit more depth then one might expect, but still fairly lacking.
Will she save the poor horses, and will she overcome her past Carla Van Guinness? Venture through the story mode and you may just find out! She's got a history of sorting out the most fearsome critters, and for Horse Club there's no exception - Lily heads up against the mustangs from Wildmountain Reserve.
We're sure her parents would be proud, very proud. The girl has a special gift the ability to tame wild beasts.
The story… There's a story? There is and we end up following a young lass known as Lily.